Using downloaded art

From a downloaded .zip to usable frames.

Short, click-by-click walkthroughs — no theory, just the buttons to press. Each one uses the same free sample pack so you can follow along exactly.

  1. 01
    Slice a downloaded sheet

    One PNG → frames, with the right grid.

    ● Ready
  2. 02
    Open .aseprite & .json packs

    No Aseprite needed — layers & tags intact.

    ● Ready
  3. 03
    Masks & selections

    Move a selection, clip the brush, tint through a noise mask.

    ● Ready
  4. 04
    Remove a background

    Wand-select the colour, press Delete — sprite on transparency.

    ● Ready
  5. 05
    Find the frame rate & loop

    Play a row and read the animation back.

    soon
  6. 06
    Export for your engine

    Sheet + JSON atlas, ready for Godot or Unity.

    ● Ready